The camp and resources

The tent sets how many camels you keep. The tanks set how long they last.

Buildings

An upgrade costs coins and time, and build speed-ups make it faster. Only one upgrade runs at a time.

Building materials

The tent needs building materials together with coins: firewood from the first level, then nails, wires and plastic, then scrap iron at the higher levels. Your cars collect them from the desert, or you buy them from Camel supplies.

Consumption

Each camel drinks 75 litres of water and eats one unit of fodder each hour, automatically from your tanks. From "Camel supplies" in the village you order a water tanker of the size you want (small, medium, large, trailer) and buy fodder in the quantity you want.

Weakness

If a tank runs dry, the active camels become weak: about 5% for each dry hour, up to 50% for a long absence. A weak camel recovers alone when water and fodder stay available for about 12 hours, or at once with treatment supplements from her card.

Coins and gold

Coins come from milk, resources, sales and prizes. Gold is the store currency, and you can convert it to coins.

Milk

An active she-camel that gave birth can be milked each 6 hours, and you sell the milk from the warehouse. It is a steady income that pays for part of the water and fodder.

Frequently asked questions

How much does a camel drink in an hour?
75 litres of water and one unit of fodder each hour, automatically from your tanks.
What happens when a tank runs dry?
The active camels become weak: about 5% for each dry hour, up to 50%.
How does a weak camel recover?
Alone after about 12 hours with water and fodder available, or at once with treatment supplements.