The camp and resources
The tent sets how many camels you keep. The tanks set how long they last.
Buildings
- The tent: the number of camels.
- The water tank and the fodder tank: storage capacity.
An upgrade costs coins and time, and build speed-ups make it faster. Only one upgrade runs at a time.
Building materials
The tent needs building materials together with coins: firewood from the first level, then nails, wires and plastic, then scrap iron at the higher levels. Your cars collect them from the desert, or you buy them from Camel supplies.
Consumption
Each camel drinks 75 litres of water and eats one unit of fodder each hour, automatically from your tanks. From "Camel supplies" in the village you order a water tanker of the size you want (small, medium, large, trailer) and buy fodder in the quantity you want.
Weakness
If a tank runs dry, the active camels become weak: about 5% for each dry hour, up to 50% for a long absence. A weak camel recovers alone when water and fodder stay available for about 12 hours, or at once with treatment supplements from her card.
Coins and gold
Coins come from milk, resources, sales and prizes. Gold is the store currency, and you can convert it to coins.
Milk
An active she-camel that gave birth can be milked each 6 hours, and you sell the milk from the warehouse. It is a steady income that pays for part of the water and fodder.